Search found 8 matches

by GlennarN
Fri Jan 22, 2016 8:06 pm
Forum: Original Music
Topic: Action Game 2 [VRC6] (BETA)
Replies: 8
Views: 1128

Re: Action Game 2 [VRC6] (BETA)

I hope its okay to bump my own thread even if it is kind of old... Haven't really worked a lot on this one, but I have made a few changes: * Noise channel is louder across the board, I think. * Added something that vaguely resembles a crash cymbal to highlight certain things. * There are now some dr...
by GlennarN
Fri Jan 22, 2016 7:42 pm
Forum: Original Music
Topic: Cutscene/mood music (BETA)
Replies: 1
Views: 297

Cutscene/mood music (BETA)

This song is really simple and not very remarkable, but it illustrates a problem that keeps popping up in my music (although not quite as bad as in this one) which is note clashing. The general advice I've seen about this (at least regarding echoes) is to slightly detune channels that clash, which I...
by GlennarN
Fri Nov 20, 2015 11:01 am
Forum: General Talk
Topic: FAMICOMPO PICO 2015 (starts 1 Nov 2015)
Replies: 65
Views: 9640

Re: FAMICOMPO PICO 2015 (starts 1 Nov 2015)

Fair enough, I was not aware that there was such differences between individual consoles and such. That's pretty interesting. I would not say that the mix is so fragile, it is just that I feel there is an optimal volume (I admit to having a bit of OCD when it comes to mixing...) for the noise channe...
by GlennarN
Thu Nov 19, 2015 9:35 pm
Forum: Cover Music
Topic: Wave Man Edit (VRC6)
Replies: 7
Views: 1247

Re: Wave Man Edit (VRC6)

I am usually not a fan of this song (or MM5 OST in general) but this version sounds GODLIKE. Very well done.
by GlennarN
Thu Nov 19, 2015 9:31 pm
Forum: General Talk
Topic: FAMICOMPO PICO 2015 (starts 1 Nov 2015)
Replies: 65
Views: 9640

Re: FAMICOMPO PICO 2015 (starts 1 Nov 2015)

Does anyone else find that the noise channel has significantly lower volume in for example NSFplay compared to Famitracker? I actually have to raise the noise channel so much so that it sounds like crap in Famitracker in order to make it sound close to what I want in NSFplay. That makes me somewhat ...
by GlennarN
Sun Nov 15, 2015 10:53 am
Forum: Original Music
Topic: Action Game 2 [VRC6] (BETA)
Replies: 8
Views: 1128

Re: Action Game 2 [VRC6] (BETA)

Wow, thanks a lot guys, really appreciate it! I am however currently not working on this because I decided to try and finish something for FamiCompo because that sounds like a lot of fun (and I cannot submit this for obvious reasons). There is definately work to be done on this song so I will return...
by GlennarN
Tue Nov 10, 2015 5:38 pm
Forum: Original Music
Topic: Action Game 2 [VRC6] (BETA)
Replies: 8
Views: 1128

Re: Action Game 2 [VRC6] (BETA)

This is very very very good. I love how it sounds like it is from a Konami game. I just wish it was longer. My only complaint is that it's a bit repetitive. Than you very very very much! ;P As for the length and it being repetitive, it might be worth mentioning that the song is sort of written to b...
by GlennarN
Sun Nov 08, 2015 7:36 pm
Forum: Original Music
Topic: Action Game 2 [VRC6] (BETA)
Replies: 8
Views: 1128

Action Game 2 [VRC6] (BETA)

Hello all, I'm new to Famitracker (this is my second week of using it), but I have been making NES-sounding music in DAWs using a VST-plugin for little over a year. This is a song I started creating in a DAW and I thought it would be a good training ground for using Famitracker. The song is called A...