Search found 119 matches

by jaxcheese
Sun May 29, 2016 5:07 pm
Forum: Feature Requests
Topic: Fade Out when Exporting as .WAV
Replies: 8
Views: 2493

Re: Fade Out when Exporting as .WAV

I see some implementation dilemmas here. Would it only fade out in 16-step volume increments? Would the triangle channel not fade out at all? Or would it forego accurate emulation and linearly fade everything?
by jaxcheese
Fri May 27, 2016 9:12 pm
Forum: General Talk
Topic: Changing Time Signature Within Song
Replies: 4
Views: 1759

Re: Changing Time Signature Within Song

You may find it easy to use D00 to skip to the next frame, effectively changing the number of rows in a certain frame.
by jaxcheese
Mon May 16, 2016 9:03 pm
Forum: General Talk
Topic: The Blank Instrument
Replies: 7
Views: 1789

Re: The Blank Instrument

I'd say it's primarily used for the triangle channel (which doesn't do anything with volume envelopes, really), or if you want to handle duty/volume with effects rather than envelopes.
by jaxcheese
Sun May 15, 2016 11:01 pm
Forum: Original Music
Topic: Tunes for "Legend Maker" [VRC7+MMC5]
Replies: 2
Views: 719

Re: Tunes for "Legend Maker" [VRC7+MMC5]

I balanced things pretty deliberately this time, since I've received that criticism before - maybe I'm still going in the wrong direction, though. I'd be interested to see what other people think, anyway.

Thanks for the feedback!
by jaxcheese
Sat May 14, 2016 2:19 pm
Forum: Original Music
Topic: Tunes for "Legend Maker" [VRC7+MMC5]
Replies: 2
Views: 719

Tunes for "Legend Maker" [VRC7+MMC5]

Hey all!
I'm doing music for a game that recently launched a fundraising campaign; there's some new tunes up for promotion, and I'll include the .ftm files for the famitracker ones here.
I went for a VRC7+MMC5 setup to approximate a Genesis/PC-98 style.
Enjoy!
by jaxcheese
Wed May 11, 2016 3:32 pm
Forum: General Talk
Topic: Help with Triplets
Replies: 4
Views: 1102

Re: Help with Triplets

Oh, I get it. I was working with F04 and F05. My mistake.
by jaxcheese
Tue May 10, 2016 8:06 pm
Forum: General Talk
Topic: Help with Triplets
Replies: 4
Views: 1102

Re: Help with Triplets

First consider the number of cycles in the segment you're trying to divide into 3. If we're talking about 3 notes in four rows, it's going to be 22 cycles (F04 + F05 + F04 + F05 = 22). You can't divide it *perfectly* into a triplet, because 22 isn't a multiple of 3, but you can approximate a triplet...
by jaxcheese
Thu Apr 21, 2016 2:16 am
Forum: Original Music
Topic: New tunes for a few different games
Replies: 0
Views: 501

New tunes for a few different games

Hey all, Haven't posted music here in a while, but I have been quite busy. I've been working with a few different developers on a few games. They all warrant different styles but I've been able to work with Famitracker in a few cases, and since I've returned the forum to check up on the TFIV cover p...
by jaxcheese
Wed Apr 20, 2016 12:13 am
Forum: General Talk
Topic: Thunder Force IV - Community Cover Project (heroic coup edition)
Replies: 187
Views: 48388

Re: Thunder Force IV - Community Cover Project (heroic coup edition)

I'm indifferent about payment options or whatever - as long as it's available for free in some form or another.

As far as hardware recordings it might be a good idea to inquire on IATM's thread.
by jaxcheese
Sun Apr 10, 2016 2:27 pm
Forum: General Talk
Topic: Thunder Force IV - Community Cover Project (heroic coup edition)
Replies: 187
Views: 48388

Re: Thunder Force IV - Community Cover Project (heroic coup edition)

Omake 7 and Evil Destroyer are both done, if you'll look back through the last couple pages. It's all done, AFAIK. If the first post isn't updated properly it's probably just because keffie hasn't been on.

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