Search found 67 matches

by Dermot
Fri Oct 06, 2017 6:08 pm
Forum: Bug Reports
Topic: Post-Windows Creators Update crashes
Replies: 3
Views: 286

Re: Post-Windows Creators Update crashes

I uninstalled MacType. It fixed that problem, and unexpectedly a lot of other problems too. I am doomed to have ugly font-smoothing forever. ;_; But FamiTracker works now! :D
by Dermot
Fri Oct 06, 2017 5:51 pm
Forum: Bug Reports
Topic: Post-Windows Creators Update crashes
Replies: 3
Views: 286

Re: Post-Windows Creators Update crashes

HertzDevil: Thank you so much. I'll exempt FamiTracker from MacType and see if it fixes things.
by Dermot
Fri Oct 06, 2017 1:03 pm
Forum: Bug Reports
Topic: Post-Windows Creators Update crashes
Replies: 3
Views: 286

Post-Windows Creators Update crashes

Since my Windows 10 updated to the Windows Creators Update recently, FamiTracker 0.4.6 now likes to crash regularly. It crashes automatically either when I load a module from file, or when I start playing the module and it gets past the first frame. I've enclosed one of the modules and dump files as...
by Dermot
Sat Feb 13, 2016 6:12 am
Forum: Cover Music
Topic: Dermot's chiptune covers
Replies: 85
Views: 4991

Re: Dermot's chiptune covers

Oh, the 7-Zip archive is currently being dropboxed. I added the link to the first post in this thread.
by Dermot
Thu Feb 11, 2016 12:49 pm
Forum: Cover Music
Topic: Dermot's chiptune covers
Replies: 85
Views: 4991

Re: Dermot's chiptune covers

By the way, in the spirit of showing my work, I've not only been including the FTM files in my "Dermot's chiptunes.7z", but I've been including the .wav files for the DPCM samples as well. But is that overkill? They *do* significantly increase the size of the archive, which compresses to o...
by Dermot
Wed Feb 10, 2016 1:02 am
Forum: Cover Music
Topic: Dermot's chiptune covers
Replies: 85
Views: 4991

Wild Arms Advanced 3rd - Losing One's Way in Darkness, Losing Something in Darkness (2A03)

This is not only my favorite dungeon music in Wild Arms 3, it's possibly my favorite dungeon music of any RPG. And yes, "Losing One's Way in Darkness, Losing Something in Darkness" is actually the song's very long-winded title. For my cover, I wanted to challenge myself to adapt it as well...
by Dermot
Tue Feb 09, 2016 1:58 am
Forum: Cover Music
Topic: Dermot's chiptune covers
Replies: 85
Views: 4991

Donkey Kong Country 2: Diddy's Kong Quest - Funky the Main Monkey (VRC6)

19 DPCM samples, all percussion. I've never used this many in a chiptune before, and I spent most of my time carefully sampling, refining and mixing them as needed. The triangle wave and noise channels went completely unused, but their usefulness is limited when using DPCM anyway. I winged it on the...
by Dermot
Mon Feb 08, 2016 5:09 pm
Forum: Cover Music
Topic: Dermot's chiptune covers
Replies: 85
Views: 4991

Re: Dermot's chiptune covers

Indeed, it's better to go faster than slower. If I round down, some broken-up DPCM samples (like in my cover of The Veldt) have small choppy gaps between them. So when I say "round up", it's more accurate to say I ceil() it.
by Dermot
Mon Feb 08, 2016 9:21 am
Forum: Cover Music
Topic: Dermot's chiptune covers
Replies: 85
Views: 4991

Re: Dermot's chiptune covers

Certainly like trying to improve! Oh, I should mention something else - I've encountered NES and GB game music that uses lots of strange tempos. David Wise (Battletoads series, most of Donkey Kong Country but not Funky's Fugue) did this all the time. For evidence, look at my Battletoads GB complete ...
by Dermot
Sun Feb 07, 2016 10:07 pm
Forum: Cover Music
Topic: Dermot's chiptune covers
Replies: 85
Views: 4991

Re: Dermot's chiptune covers

It means so much to me that any of my chiptunes are actually pleasantly listenable loop after loop after loop. ^_______^ I'm well aware of the tempo async. I'm okay with it. Also, when I use such elaborate DPCM samples that incorporate themselves into the beat, the tempo has to be as precise as poss...

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