Search found 53 matches

by Baka94
Tue Dec 20, 2016 3:52 pm
Forum: Cover Music
Topic: Suki Kirai (Giga-P Remix) [MMC5]
Replies: 1
Views: 385

Suki Kirai (Giga-P Remix) [MMC5]

MMC5 Remix from Giga-P's version of Suki Kirai (Like Dislike). On vocal parts V 00 pulse is for Rin's parts and V 01 is for Len's parts. 2A03 Pulses are mainly used for main and harmony vocals, but tried my best to use all channels for something when there just is enough stuff to play, so there is s...
by Baka94
Tue Dec 13, 2016 7:58 pm
Forum: General Talk
Topic: Post your instruments here!
Replies: 92
Views: 46668

Re: Post your instruments here!

Been making some N163 instruments for people who want to make EDM styled music. Mostly just common sounds like growls and wobbles so far. Of course I can't force you to give credit if you use one of these, but I would appreciate it.
by Baka94
Tue Dec 13, 2016 7:01 pm
Forum: Feature Requests
Topic: "Import Wave" option for N163 instruments
Replies: 9
Views: 3708

Re: "Import Wave" option for N163 instruments

The resulting code should look like the DPCM WAV import part. To be honest, single-cycle waveforms are a lot harder to find than general looped wave samples. Might be hard to find, but easy to make. Just take a sample of the sound you want to the single cycle waveform from (or create one in any DAW...
by Baka94
Mon Dec 12, 2016 5:18 pm
Forum: Feature Requests
Topic: "Import Wave" option for N163 instruments
Replies: 9
Views: 3708

"Import Wave" option for N163 instruments

Similar to how you can import DPCM samples, it would be useful if you could do so with N163 waves too. In this case, instead of begin samples in .wav format, they would be "shapes" (or "single cycle waveforms") in .wav format. Trying to draw the waveforms accurately can be a bit ...
by Baka94
Sat Dec 03, 2016 6:26 pm
Forum: Cover Music
Topic: [MMC5] Giga-P - Hibikase
Replies: 0
Views: 355

[MMC5] Giga-P - Hibikase

Been making this cover for some time now, so I decided to post it since I haven't posted anything in a while.

EDIT: added 300 to disable portamento at the near end which caused another sound to have unnecessary slide up in it.
by Baka94
Mon Jul 11, 2016 6:41 pm
Forum: Original Music
Topic: [2A03] Digital Pupper
Replies: 3
Views: 679

Re: [2A03] Digital Pupper

Thanks for the feedback ^^ The song is a little too repetitive for me overall though - the same chord progression can get a bit weary after a while Depends though. Some songs use the same chord progression throughout the most or entire song. The sfx verses were very welcome though! Also known as 'Dr...
by Baka94
Fri Jul 08, 2016 11:31 am
Forum: Original Music
Topic: [2A03] Digital Pupper
Replies: 3
Views: 679

[2A03] Digital Pupper

"Remember that Pupper who made your NES play upbeat tunes back in the days? Well, me neither..."

Just some random upbeat song. Enjoy :p
As always feedback is highly appreciated~
by Baka94
Sat Jun 25, 2016 8:13 pm
Forum: Original Music
Topic: [2A03] Crazy Clown
Replies: 1
Views: 343

[2A03] Crazy Clown

Had some inspiration for original song. Making some of the sounds good took quiet a bit of effort (especially the ones that require both pulse channels), so I hope you like it c:

I would also like to hear some feedback, so I would really appreciate it if you'd take the time to write some ^^
by Baka94
Wed Jun 22, 2016 12:19 pm
Forum: Feature Requests
Topic: "Make uniqune" for patterns/frames
Replies: 4
Views: 2371

Re: "Make uniqune" for patterns

A pattern in FL Studio is more or less same as a frame in FamiTracker rather than a pattern, so some of these options are hard to understand. Fixed the original post. I just had a bit of a derp, but frames were what I meant most of the time. ⋅ The frame editor has no knowledge of the patt...
by Baka94
Tue Jun 21, 2016 11:13 am
Forum: Feature Requests
Topic: "Make uniqune" for patterns/frames
Replies: 4
Views: 2371

"Make uniqune" for patterns/frames

Similarly to FL Studio, I think it would be really useful for FamiTracker to have an option to make selected pattern(s) unique. The 3 main features I would like to see: 1. Make selected channel(s) in current frame unique. The way to define would be either the "focused" channel or channels ...

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