Search found 134 matches

by PostApocolyptica
Sun Jul 05, 2015 9:51 pm
Forum: General Talk
Topic: Thunder Force IV - Community Cover Project (heroic coup edition)
Replies: 187
Views: 58872

Re: Thunderforce IV - Community Cover Project (heroic coup edition)

Please maintain my "dibs" on Stand Up Against Myself. I have a little more hope for this project now that keffie's running it.
by PostApocolyptica
Sat Jul 04, 2015 10:44 pm
Forum: Feature Requests
Topic: Split rendering
Replies: 5
Views: 1671

Re: Split rendering

I really don't get what you mean. Is this really not enough? One can toggle which channels are exported to the WAV...
by PostApocolyptica
Sat Jul 04, 2015 7:25 pm
Forum: General Talk
Topic: Thunderforce IV - Community Cover Project
Replies: 43
Views: 6537

Re: Thunderforce IV - Community Cover Project

i dont see the huge issue on not having a single expansion. Consistency issues. jrlepage's original idea was to compile them all together, and even though it's not his project, it's not actually a bad idea. I used FDS for my entry because: a) modulation works quite well for mimicing guitars; b) fuc...
by PostApocolyptica
Sat Jul 04, 2015 7:01 pm
Forum: Cover Music
Topic: MM's Covers Thread
Replies: 17
Views: 2586

Re: MM's Covers Thread

Track #6 is decidedly not in the style of Action 52. It is not in C Major and does not play through once without the main melody.
by PostApocolyptica
Sat Jul 04, 2015 4:12 pm
Forum: Cover Music
Topic: Mega Man: Infamous Intent - Gryphon Flight [VRC6]
Replies: 2
Views: 1096

Mega Man: Infamous Intent - Gryphon Flight [VRC6]

This is a cover of "Gryphon Flight", the theme of Gryphon Man in the upcoming Mega Man fangame, Mega Man: Infamous Intent , being produced by Deadteam . The module was developed in 0CC-FamiTracker 0.3.9-0.3.10, so that is why I am once again attaching the NSF. The original theme can be fou...
by PostApocolyptica
Fri Jul 03, 2015 8:05 pm
Forum: General Talk
Topic: Thunderforce IV - Community Cover Project
Replies: 43
Views: 6537

Re: Thunderforce IV - Community Cover Project

YobaHere wrote:I want to use unofficial build of FamiTracker for this project. Can i do it?


I doubt it.
by PostApocolyptica
Fri Jul 03, 2015 7:19 pm
Forum: General Talk
Topic: Thunderforce IV - Community Cover Project
Replies: 43
Views: 6537

Re: Thunderforce IV - Community Cover Project

Attached is my first entry, Neo Weapon (Docking 5) . The module was mostly developed in 0CC-FamiTracker 0.3.10, but is perfectly compatible with FamiTracker 0.4.6. The module is extended far past the usual loop point to compensate for the rational tempo. I would herein also like to call "dibs&q...
by PostApocolyptica
Fri Jul 03, 2015 6:07 pm
Forum: General Talk
Topic: MIDI Importing Help Needed
Replies: 9
Views: 4279

Re: MIDI Importing Help Needed

I would definitely prefer writing notes on a music sheet, at least a digital one. You're using the wrong software, then. This is a tracker . As for note lengths, these can be controlled by the Sxx effect, volume macros, the Axy command, the note cut, placing a 0 in the volume column, or even using ...
by PostApocolyptica
Fri Jul 03, 2015 5:42 pm
Forum: General Talk
Topic: MIDI Importing Help Needed
Replies: 9
Views: 4279

Re: MIDI Importing Help Needed

ravinrabbid wrote:The only thing is, I found FamiTracker impractical about writing notes


What do you mean by this?
by PostApocolyptica
Fri Jul 03, 2015 12:52 pm
Forum: General Talk
Topic: Thunderforce IV - Community Cover Project
Replies: 43
Views: 6537

Re: Thunderforce IV - Community Cover Project

I'll take Neo Weapon (Stage 5 Docking).