Search found 196 matches
- Thu Feb 18, 2016 1:19 am
- Forum: Cover Music
- Topic: Mega Man 4 Remade
- Replies: 18
- Views: 6053
Re: Mega Man 4 Remade
After listening to this thoroughly, I can indeed say that this is very well made. As usual, your twist on the Mega Man style using VRC6 once again comes out beautifully. These are wonderful to listen to casually; especially Bright Man's rendition, which is oddly inspiring. However, I agree with MrKy...
- Wed Feb 17, 2016 12:54 pm
- Forum: Cover Music
- Topic: Mega Man 4 Remade
- Replies: 18
- Views: 6053
Re: Mega Man 4 Remade
AWWWW GODDD YESSSSSS YOU FINISHED IT GUDDDD
Honestly though, I'm looking forward to listening to these.
Honestly though, I'm looking forward to listening to these.
- Sun Jan 31, 2016 9:35 pm
- Forum: Original Music
- Topic: Unknown Stage - Stage 2 [2A03]
- Replies: 2
- Views: 745
Unknown Stage - Stage 2 [2A03]
Another song for CosmicGem's fangame, Mega Man: Shattered Diamond. While it was made in 0CC-FamiTracker, it is compatible with the official build of FamiTracker. Made with a blank instrument.
Criticism is appreciated.
Criticism is appreciated.
- Wed Jan 27, 2016 10:29 pm
- Forum: General Talk
- Topic: A random question concerning tempo
- Replies: 4
- Views: 1385
A random question concerning tempo
So, on the way home from school today, I was thinking: does changing the tempo from 150 to a multiple of 150 still cause some glitches, i.e. skipping rows and effects?
I'm sorry if this seems to be a silly question, but I'm not too sure.
I'm sorry if this seems to be a silly question, but I'm not too sure.
- Thu Jan 14, 2016 12:59 am
- Forum: General Talk
- Topic: Audio Buffer Underrun.
- Replies: 8
- Views: 6313
Re: Audio Buffer Underrun.
Overlord99 wrote:Aren't you supposed to lower the sample rate rather than heighten it?
For a long term solution, I found it works rather well.
- Wed Jan 13, 2016 10:33 pm
- Forum: General Talk
- Topic: Audio Buffer Underrun.
- Replies: 8
- Views: 6313
Re: Audio Buffer Underrun.
1.) Go to file, then select Configuration.
2.) Go to the sound tab in the Configuration window.
3.) In the "Sample rate" dropbox, select 96 000 Hz.
4.) Click "Apply" then "OK."
That's what I did when I got my laptop and FT under-ran. This should fix the issue.
2.) Go to the sound tab in the Configuration window.
3.) In the "Sample rate" dropbox, select 96 000 Hz.
4.) Click "Apply" then "OK."
That's what I did when I got my laptop and FT under-ran. This should fix the issue.
- Sun Jan 03, 2016 5:57 pm
- Forum: Cover Music
- Topic: Caramelldansen :3
- Replies: 7
- Views: 1879
Re: Caramelldansen :3
I like this a lot.
But, please, please mark this as a 0.5.0. beta module.
But, please, please mark this as a 0.5.0. beta module.
- Sat Jan 02, 2016 3:48 am
- Forum: Cover Music
- Topic: Guess that theme!!!
- Replies: 127
- Views: 14908
Re: Guess that theme!!!
Uh.....
...bumping a thread for a purpose like this really isn't a good idea....
...bumping a thread for a purpose like this really isn't a good idea....
- Sat Jan 02, 2016 2:07 am
- Forum: Bug Reports
- Topic: 0.5 beta 5 crashing upon startup
- Replies: 9
- Views: 2493
Re: 0.5 beta 5 crashing upon startup
I've ran the beta on a Windows 95 machine (virtual of course), but still. I don't think it's your computer not being powerful enough, but maybe something about your computer itself which does not allow the program to run. I dunno. Check Registry Editor for some weird keys from previous versions of F...
- Wed Dec 30, 2015 3:33 am
- Forum: General Talk
- Topic: What is VRC6?
- Replies: 19
- Views: 12862
Re: What is VRC6?
Dr. Merio wrote:8BitZtunerYT: You mean the Famicom. The NES had no expansion sound.
Yeah, that sucks. Who thought at the NOA offices that we should get the inferior audio?
oh and NOE too so pls dont kill me