Search found 94 matches

by Highway Man
Wed Sep 16, 2015 2:04 pm
Forum: Original Music
Topic: Super Bat Puncher (NES homebrew OST)
Replies: 6
Views: 1465

Re: Super Bat Puncher (NES homebrew OST)

Aw, you have to buy it...that's a shame. Hope I can find some way to pay for it, not having a bank account and all.
by Highway Man
Wed Sep 16, 2015 6:31 am
Forum: Original Music
Topic: Super Bat Puncher (NES homebrew OST)
Replies: 6
Views: 1465

Re: Super Bat Puncher (NES homebrew OST)

Thank you! Is it alright if I upload the whole thing with a reverb effect on YT? It's something I like to do with NES VGM :P
by Highway Man
Wed Sep 16, 2015 6:28 am
Forum: Original Music
Topic: Working on an OST - Constructive Criticism wanted!
Replies: 20
Views: 2396

Working on an OST - Constructive Criticism wanted!

I've been working on a few projects as of late, and this one is a bit personal to me - first of all, it's for a game that I've wanted to make for a long time, and second, I've had to re-do it three times, for both satisfactory and technical reasons. I've finished the first 5 songs - a title theme, a...
by Highway Man
Fri Sep 04, 2015 6:51 pm
Forum: Original Music
Topic: A soundtrack to a T2002 level pack
Replies: 2
Views: 560

Re: A soundtrack to a T2002 level pack

MiniMacro wrote:Can you post the original Super Magniforce ftm?

Don't have the file anymore.
by Highway Man
Wed Sep 02, 2015 10:50 pm
Forum: Cover Music
Topic: Impossamole (VRC6)
Replies: 0
Views: 428

Impossamole (VRC6)

A cover of Impossamole I did. Something interesting is that I did this cover completely by memory. No references at all. The whole 5:43 tune from memory. If you can remember a nearly-6-minute-song almost note for note, then you've probably listened to it too much.
This does not use the 0.5.0 beta.
by Highway Man
Wed Aug 26, 2015 12:18 am
Forum: Bug Reports
Topic: Buggy N163 and 5B NSF export
Replies: 12
Views: 3070

Re: Buggy N163 and 5B NSF export

ImATrackMan wrote:No, just upgrade to 2.3. You're not doing anything it can't handle, trust me.

Yeah, I guess a ZXS style cover of For Pete's Sake isn't gonna destroy anything.
EDIT: Hey, you're right! It works! Thanks! Still wondering why extra channels in NSFLive are really quiet, but so much louder in NSFPlay.
by Highway Man
Tue Aug 25, 2015 6:11 am
Forum: Bug Reports
Topic: Buggy N163 and 5B NSF export
Replies: 12
Views: 3070

Re: Buggy N163 and 5B NSF export

I'll try out NSFPlay and I'll see if it works. Probably your best bet. I've done a few abusive things to the 5B and NSFplay could only not one handle one of them. rainwarrior's rewriting it now to fix that and maybe even adding an "emulate at clock rate" option. Yeah, I usually use NSFLiv...
by Highway Man
Mon Aug 24, 2015 11:57 pm
Forum: Bug Reports
Topic: Buggy N163 and 5B NSF export
Replies: 12
Views: 3070

Re: Buggy N163 and 5B NSF export

My real question is why you have the 5B drums so loud because other than that there are no problems in NSFplay 2.3 or NSFsynthesia I had them loud because I personally couldn't really hear them in the FTM or the NSF when played with NSFLive. (I could definitely hear them in AO, though.) I'll try ou...
by Highway Man
Mon Aug 24, 2015 11:44 pm
Forum: Cover Music
Topic: RoboCop C64 [N163 Cover]
Replies: 3
Views: 1008

Re: RoboCop C64 [N163 Cover]

I like it! I actually covered this song too, needless to say your's sounds much better(that cover was actually the first ever thing I did in Famitracker, mistakes were made - but hopefully I learned from them). I'm not so sure how I feel about the Vxx effects you did to the pulse channel, but the w...
by Highway Man
Mon Aug 24, 2015 11:38 pm
Forum: Bug Reports
Topic: Buggy N163 and 5B NSF export
Replies: 12
Views: 3070

Re: Buggy N163 and 5B NSF export

That's very strange. Because Neither work well with Audio Overload or NSFLive.
I'll post a better example of the N163 debacle. It's an old (and crappy) cover of Area 5 of Das Geheimnis Der Happy Hippo Insel.