Search found 64 matches

by Quirby64
Thu Jun 23, 2016 2:02 am
Forum: Original Music
Topic: N163 Song (Beta Module)
Replies: 5
Views: 789

Re: N163 Song (Beta Module)

This is a really good song! :o tbh my only gripe is the random note slides, though even I wouldn't know what to do to edit it.
Still, good job. : P
by Quirby64
Sat Jun 04, 2016 2:15 am
Forum: Original Music
Topic: (N163 Beta Module) Super Potato Bros.
Replies: 3
Views: 693

Re: (N163 Beta Module) Super Potato Bros.

Hey thanks, yeah it does fit Mega Man, doesn't it? eh
I put le 5B module because iirc I saw some people referring 5 beta modules as just 5B. so uh
theres that, either that or I just took it differently
by Quirby64
Fri Jun 03, 2016 9:54 pm
Forum: Original Music
Topic: (N163 Beta Module) Super Potato Bros.
Replies: 3
Views: 693

(N163 Beta Module) Super Potato Bros.

This is something I posted on Battle of the Bits for Spring Tracks V. 173rd Place! out of 218, eh and because I don't know what else to put here, ill just quote the song description : " I originally had the melody in a ModPlug Tracker song, but then after expanding on it, you get POTATO BROS! T...
by Quirby64
Sun May 08, 2016 7:16 pm
Forum: Original Music
Topic: Drum&Burger (N163) (BETA 0.5)
Replies: 4
Views: 671

Re: Drum&Burger (N163) (BETA 0.5)

holy potato this is good.
Nice C64 a e s t h e t I c .
by Quirby64
Fri Apr 22, 2016 10:12 pm
Forum: Cover Music
Topic: (WIP) Polaris SnoCross GBC OST
Replies: 2
Views: 561

Re: (WIP) Polaris SnoCross GBC OST

My gad that's good. 10/10 4 U.
Maybe I should finish my version with your for reference? idk
by Quirby64
Fri Apr 22, 2016 3:06 am
Forum: Cover Music
Topic: [Project] Mario Kart Super Circuit on FTM
Replies: 19
Views: 3691

Re: [Project] Mario Kart Super Circuit on FTM

Calling Rainbow Road and It's intro.
Well all I have is the intro but still.
by Quirby64
Mon Apr 04, 2016 10:23 pm
Forum: Original Music
Topic: Attempted N163 Vocals
Replies: 3
Views: 862

Attempted N163 Vocals

Ok so, I was bored a while ago and with some inspiration of the other Vocals from the expansion chips, I tried to do it myself on the N163. Basically I recorded myself in audacity doing the sounds then copied the waves down to the instrument editor. So it's not exactly the best, heh I made 6 differe...
by Quirby64
Tue Mar 29, 2016 12:53 am
Forum: Source and development
Topic: How hard would Android Famitracker be?
Replies: 6
Views: 4333

Re: How hard would Android Famitracker be?

>tfw you forget to reply to your own thread
cpow, if you know that QT will compile to android, I can always test it on my Samsung Tablet.
oh and supernova, your 8tones app I've actually tried and it's pretty good. It's cool that you were able to do it in Game Maker : o
by Quirby64
Thu Mar 24, 2016 4:43 am
Forum: Source and development
Topic: How hard would Android Famitracker be?
Replies: 6
Views: 4333

How hard would Android Famitracker be?

Something I saw before on the old forum on the couple of times I was on there, but the thread title is basically the question.
What would you need to do to get Famitracker on Android? I don't know why I'm asking specifically because I can't code, but maybe someone could do the idea.
by Quirby64
Sat Mar 19, 2016 11:14 pm
Forum: Cover Music
Topic: Megalovania
Replies: 14
Views: 2422

Re: Megalovania

ok now for naming issues
Megalovania - Original Earthbound
MeGaLoVania - Homestuck
MEGALOVANIA - UNDERTALE