Hopefully more active Famicom Hardware Recordings thread

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Mojitone
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby Mojitone » Fri Dec 18, 2015 1:04 pm

ImATrackMan wrote:
Mojitone wrote:Can you record The Rite of Spring for 275 seconds if you're up for it?
It uses the N163 expansion and uses all of the chip's 8 channels.
It clocks in at exactly 273.8 seconds and doesn't loop.

This NSF was compiled with 0.5.0 b5.

Something leads me to believe that 5b5 has issues with N163 export as later parts of the file (just past 3 minutes) sound like wave areas that don't exist are being accessed, and the same thing happened with a Famicompo Pico entry.


Should be good now.

EDIT: I accidentally compiled the older version, but that problem is definitely fixed now.
Attachments
the rite of spring.nsf
Compiled with 0CC 0.9.13
(36.38 KiB) Downloaded 34 times
the rite of spring 0.5.0b5.nsf
Fixed once and for all!
(36.38 KiB) Downloaded 38 times
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby drdevil » Tue Dec 22, 2015 10:07 pm

Can you record "Why Not? (VRC6 Mix)"? Running time is 2:02. As its title implies, it uses the VRC6.
Attachments
Why Not_ (VRC6 Mix).nsf
(9.33 KiB) Downloaded 24 times

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RushJet1
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby RushJet1 » Fri Dec 25, 2015 2:06 am

I have a probably-crazy one for you.

Use 0.5 beta

drums are by Raijin
Attachments
test and2.nsf
(15.94 KiB) Downloaded 40 times
test and2.ftm
(42.54 KiB) Downloaded 29 times

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NicolasMaeder
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby NicolasMaeder » Fri Dec 25, 2015 4:02 am

New VRC7 songs incoming! 3 minutes and 42 seconds. "&nnpL1fY" by Nicolas Maeder.

8:08 PM EDIT: .ftm attachment added.
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&nnpL1fY.ftm
(87.7 KiB) Downloaded 34 times
&nnpL1fY.nsf
(29.75 KiB) Downloaded 29 times
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w7n
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby w7n » Wed Dec 30, 2015 2:17 am

N163+FDS, 1min 27sec
Title should be: 'Strawberry Panic OP02 -- Kuchibiru Daydream'
Generated with 0CC v0311, so it should be TNS-compatible.
Attachments
N163 -- Hanazono Shizuma.nsf
(64.81 KiB) Downloaded 23 times
nsf.nesbbs.com under reconstruction, better player might be available in the future.

VRC6 PWM is GAY because it has colours of the rainbow in the NSFPlay keyboard visualizer.

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Re: Hopefully more active Famicom Hardware Recordings thread

Postby NicolasMaeder » Mon Jan 04, 2016 4:42 am

Another VRC7 song enters this thread. It's "NumberXJ@2hqi!" by Nicolas Maeder at 3 minutes and 47 seconds.
Attachments
NumberXJ@2hqi!.ftm
(128.47 KiB) Downloaded 26 times
NumberXJ@2hqi!.nsf
(16.73 KiB) Downloaded 20 times
http://nicolasmaeder.bandcamp.com/
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ImATrackMan
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby ImATrackMan » Tue Jan 05, 2016 7:21 am

Maybe I should update the thread rules to specify quality files.
Slowly working on a thing called "FaMIGA".
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby ImATrackMan » Fri Jan 15, 2016 8:06 am

Added a couple more recordings for drdevil and Rushjet1. Patch sliding is very unpredictable.
Slowly working on a thing called "FaMIGA".
____________________________________________________
Youtube
Twitter (Stay off my lawn, kids)
Soundcloud.
I do all hardware recordings including Sunsoft5B, FDS, and MULTICHIP !
>quscx uvngw bebxm xqdyl<

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Re: Hopefully more active Famicom Hardware Recordings thread

Postby 8BitZtunerYT » Fri Jan 15, 2016 2:00 pm

Record for 4:35 minutes long.
Only uses the 2A03 Chip

Please. c:
Attachments
session_0.4.6.nsf
actually, it's a 0.5 beta 5 nsf
(40 KiB) Downloaded 21 times
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby NicolasMaeder » Sat Jan 16, 2016 3:36 am

ImATrackMan wrote:Added a couple more recordings for drdevil and Rushjet1. Patch sliding is very unpredictable.

I think that you like my "&nnpL1fY" song because of the patch sliding. I just typed in this comment because you said "Patch sliding is very unpredictable", which I quoted here. Now since you stated in another post in this thread you could update the rules for specification of quality files, are "&nnpL1fY" and "NumberXJ@2hqi!" quality files? If so, then how, but if not so, then why?
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