Hopefully more active Famicom Hardware Recordings thread

General discussion about tracking, help and support.
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jrlepage
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby jrlepage » Fri Mar 25, 2016 2:22 am

Does the HFC4 support other refresh rates than 60.09Hz?
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby ImATrackMan » Mon Apr 04, 2016 3:01 am

No, it sadly doesn't.
Slowly working on a thing called "FaMIGA".
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby wispybowl » Thu Apr 28, 2016 7:55 pm

I'd like to request my new metroid cover be recorded. Should be about 3 minutes 22 seconds long as thats about 2 loops. Uses VRC6
NSF made from the Beta Module
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Metroid Zero Mission VRC6.nsf
(8.76 KiB) Downloaded 19 times
Metroid Zero Mission VRC6.ftm
(20.89 KiB) Downloaded 23 times
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby wispybowl » Wed May 25, 2016 6:51 am

Is this thread dead? What happened?
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby ImATrackMan » Thu Jun 02, 2016 9:06 pm

no, I just haven't been using my famicom too often (blame the MSX). I'll get these recorded.
Slowly working on a thing called "FaMIGA".
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I do all hardware recordings including Sunsoft5B, FDS, and MULTICHIP !
>quscx uvngw bebxm xqdyl<

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Re: Hopefully more active Famicom Hardware Recordings thread

Postby CaptainSwag101 » Sun Jul 24, 2016 8:27 pm

If you're not too busy, I'd like to request a recording of my modification of Turbonator's old 2014 track, "Shaft Funk". He made 2 versions, one which used VRC7, and one which used N163. This is the N163 version, but modified to fix a bad volume issue later in the song, and to be in the same key as Daft Punk's "Get Lucky", which the track also complements extremely well.
(Note: The volume issue is temperamental and occasionally still happens, I'm not really sure what causes it. I'm interested to see if this issue occurs on real hardware as well, or if it's a flaw in FamiTracker and NSFPlay's code. At just before the 4-minute mark, you'll hear Namco channels 5 and 6 come in, and the first note they play will sometimes be at max volume despite the volume commands next to the note, and then quickly correct themselves.)
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Shaft Funk N163 keychange.nsf
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Shaft Funk N163 keychange.ftm
(137.58 KiB) Downloaded 17 times

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Re: Hopefully more active Famicom Hardware Recordings thread

Postby Lum » Sun Aug 28, 2016 7:14 pm

Hi there, would it be possible to get a recording of my song, "Reinventing the Wheel"?

One loop is about 55 seconds, and it's 2A03 only.

Thanks!

Reinventing_The_Wheel.nsf
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Re: Hopefully more active Famicom Hardware Recordings thread

Postby wispybowl » Mon May 29, 2017 4:02 am

Any luck so far?
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