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Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Tue Dec 15, 2015 12:11 pm
by MiniMacro
And not mine?!

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Tue Dec 15, 2015 2:02 pm
by ollaxe
MiniMacro wrote:And not mine?!


This is why:
b. Make sure you specify how long the recording should last, including no more than two overall loops
c. Make sure you specify the expansion you used, if applicable

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Tue Dec 15, 2015 2:10 pm
by HertzDevil
400 seconds should include slightly more than one loop. Uses VRC7.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Tue Dec 15, 2015 2:39 pm
by Threxx
HertzDevil wrote:400 seconds should include slightly more than one loop. Uses VRC7.


you goddamn memer

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Tue Dec 15, 2015 2:45 pm
by HertzDevil
Threxx wrote:
HertzDevil wrote:400 seconds should include slightly more than one loop. Uses VRC7.


you goddamn memer

Be grateful that I did not send him the whole Pathetique sonata (1098 seconds) or ALFREDO N THE FETTUC (3251.2 seconds).

Or Lazer League, one loop being one wavelength (0.02045 second).

t(-_-t)

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Tue Dec 15, 2015 8:26 pm
by ImATrackMan
Honestly, if they're under 1MB (which they are) I could record them.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Tue Dec 15, 2015 8:39 pm
by MiniMacro
oh yeah
that's why i should read the whole thing first
well, it's 2a03 and it should be 1 minute.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Thu Dec 17, 2015 9:01 pm
by Mojitone
Can you record The Rite of Spring for 275 seconds if you're up for it?
It uses the N163 expansion and uses all of the chip's 8 channels.
It clocks in at exactly 273.8 seconds and doesn't loop.

This NSF was compiled with 0.5.0 b5.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Fri Dec 18, 2015 2:35 am
by ImATrackMan
Mojitone wrote:Can you record The Rite of Spring for 275 seconds if you're up for it?
It uses the N163 expansion and uses all of the chip's 8 channels.
It clocks in at exactly 273.8 seconds and doesn't loop.

This NSF was compiled with 0.5.0 b5.

Something leads me to believe that 5b5 has issues with N163 export as later parts of the file (just past 3 minutes) sound like wave areas that don't exist are being accessed, and the same thing happened with a Famicompo Pico entry.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Fri Dec 18, 2015 9:51 am
by za909
What are the right levels for VRC7 channels? I'd have one of my Thunder Force 4 covers coming but I need to lower the volume of the VRC7, I just don't know by how much.