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Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Fri Dec 18, 2015 1:04 pm
by Mojitone
ImATrackMan wrote:
Mojitone wrote:Can you record The Rite of Spring for 275 seconds if you're up for it?
It uses the N163 expansion and uses all of the chip's 8 channels.
It clocks in at exactly 273.8 seconds and doesn't loop.

This NSF was compiled with 0.5.0 b5.

Something leads me to believe that 5b5 has issues with N163 export as later parts of the file (just past 3 minutes) sound like wave areas that don't exist are being accessed, and the same thing happened with a Famicompo Pico entry.


Should be good now.

EDIT: I accidentally compiled the older version, but that problem is definitely fixed now.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Tue Dec 22, 2015 10:07 pm
by drdevil
Can you record "Why Not? (VRC6 Mix)"? Running time is 2:02. As its title implies, it uses the VRC6.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Fri Dec 25, 2015 2:06 am
by RushJet1
I have a probably-crazy one for you.

Use 0.5 beta

drums are by Raijin

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Fri Dec 25, 2015 4:02 am
by NicolasMaeder
New VRC7 songs incoming! 3 minutes and 42 seconds. "&nnpL1fY" by Nicolas Maeder.

8:08 PM EDIT: .ftm attachment added.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Wed Dec 30, 2015 2:17 am
by w7n
N163+FDS, 1min 27sec
Title should be: 'Strawberry Panic OP02 -- Kuchibiru Daydream'
Generated with 0CC v0311, so it should be TNS-compatible.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Mon Jan 04, 2016 4:42 am
by NicolasMaeder
Another VRC7 song enters this thread. It's "NumberXJ@2hqi!" by Nicolas Maeder at 3 minutes and 47 seconds.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Tue Jan 05, 2016 7:21 am
by ImATrackMan
Maybe I should update the thread rules to specify quality files.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Fri Jan 15, 2016 8:06 am
by ImATrackMan
Added a couple more recordings for drdevil and Rushjet1. Patch sliding is very unpredictable.

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Fri Jan 15, 2016 2:00 pm
by 8BitZtunerYT
Record for 4:35 minutes long.
Only uses the 2A03 Chip

Please. c:

Re: Hopefully more active Famicom Hardware Recordings thread

Posted: Sat Jan 16, 2016 3:36 am
by NicolasMaeder
ImATrackMan wrote:Added a couple more recordings for drdevil and Rushjet1. Patch sliding is very unpredictable.

I think that you like my "&nnpL1fY" song because of the patch sliding. I just typed in this comment because you said "Patch sliding is very unpredictable", which I quoted here. Now since you stated in another post in this thread you could update the rules for specification of quality files, are "&nnpL1fY" and "NumberXJ@2hqi!" quality files? If so, then how, but if not so, then why?