dpcm making triangle and noise quiet?

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recme
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dpcm making triangle and noise quiet?

Postby recme » Tue Jun 02, 2015 10:54 pm

while using dpcm from nes games, i noticed that the volume lowers for the triangle and noise channel. is there a way around this? i know that there is, since rushjet1's own made dpcm doesnt change the volumes, so how can i do that myself?

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HertzDevil
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Re: dpcm making triangle and noise quiet?

Postby HertzDevil » Tue Jun 02, 2015 11:13 pm

Open the DPCM sample in RJDMC or FamiTracker's sample editor and then tilt the end of the sample until the sample ends at 0. (You may need to ensure that this indeed happens for different initial delta positions,)
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recme
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Re: dpcm making triangle and noise quiet?

Postby recme » Wed Jun 03, 2015 1:18 am

Image

like this? i dont really hear a difference with the .ftm im using...

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Vinyl Scratch
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Re: dpcm making triangle and noise quiet?

Postby Vinyl Scratch » Wed Jun 03, 2015 2:26 am

That would be the opposite of zero. Another thing that helps is to cut the sample short, that way the drainage of the triangle and noise volume isn't as noticable.
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recme
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Re: dpcm making triangle and noise quiet?

Postby recme » Wed Jun 03, 2015 2:35 am

ah alright. im not all that familiar with waveforms, so i usually never mess with .dmc's :x


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