Post your instruments here!

General discussion about tracking, help and support.
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HertzDevil
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Joined: Thu Apr 23, 2015 7:39 pm
Location: Hong Kong SAR
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Kirby's Adventure Instrument Pack

Postby HertzDevil » Tue Feb 07, 2017 9:17 am

This is a module containing all 41 instruments ripped from Kirby's Adventure, using the exact instrument indices in the instrument names as they are represented internally. The module requires vanilla FamiTracker 0.2.6 (a mirror can be found here), since it is the last version that has the desired volume mixing; the next release started clipping the final volume to 1 if the mixed value is 0 but neither the track nor the instrument is muted, and 0.2.9 started using multiplicative mixing. Some notes:

  • Each instrument in Kirby's Adventure is represented by a pair of FT instruments, one for the sustain part, another for the release, because 0.2.6 did not have release envelopes yet. Seven instruments (01, 1D, 1F, 21, 24, 25, 26) do not have release parts because these are equivalent to note cuts. All pairings are presented in the module's first song.
  • All duty settings are fixed where given, but this does not matter since the Vxx effect was absent in 0.2.6.
  • In reality, none of the release parts would reset the current pitch or duty cycle of the instrument, but FamiTracker never has this capability, so they will be slightly inaccurate for instruments with vibrato or very short notes with a long duty sequence.
  • Instruments 1A and 1B also do not update the duty cycle in the sustain part. They must be duplicated as needed.
  • The following instruments are unused in the music: 03, 05, 06, 09, 0B, 0C, 11, 15, 1A, 1C, 1D, 20, 26. They might be found in sound effects.
  • DPCM pitches are only provisional. The sound engine does not bind pitches to DPCM samples.
Attachments
kirby.026.ftm
(15.35 KiB) Downloaded 112 times

PGCX864
Posts: 23
Joined: Sun May 10, 2015 9:05 pm
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Re: Post your instruments here!

Postby PGCX864 » Wed Feb 15, 2017 9:19 pm

The waveforms of all games using N163's extended sound source, made by Namco.
Also, FTM with 64 step waveforms requires the latest beta versions (0.5.0 BETA5 or later).
Attachments
n163_waves.zip
(5.13 KiB) Downloaded 49 times
Completed DPCM instruments:
Konami: Super Contra OH
Taito: Tetrastar OH
Tecmo: Solomon's Key 2 Bass
Sunsoft:
-Basses: Tri, Fretless, Picked, Slap, and Gimmick!
-Other: Orchestra Hit, and Other Samples
Unl: Gradius Ned-Mix Slap Bass

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beachbum811
Posts: 103
Joined: Thu Jul 28, 2016 2:19 pm

Re: Post your instruments here!

Postby beachbum811 » Wed Mar 22, 2017 7:56 pm

A VRC7 Chiff organ.
a bit of backstory to this. I'm making a VRC7 thing that the world isn't ready for yet. The two other times that I used VRC7 before, I just used the presets. Hence, I'm probably more proud of this than I should be. I think I still don't know how the whole custom preset thing works - I just copied the Soft Bell preset and messed with it. However, the quality of the end result surprised me so much that I wanted to show the world. So here it is.
Please tell me if it's terrible.
Attachments
Chiff Organ.fti
(49 Bytes) Downloaded 30 times
Hello World!
Behold as I run facefirst into the endless abyss of hate that is the internet!
I do Musescore and Scratch with the same username!

OH and I also use beta 0.5 so...

Herr Dethnout
Posts: 6
Joined: Thu Apr 27, 2017 6:41 pm

Re: Post your instruments here!

Postby Herr Dethnout » Thu Apr 27, 2017 7:43 pm

Hello everybody, I make a Romantic Trumpet like Touhou games. :D

I'm sorry if anyone doesn't like it, is my first time making instruments for VRC7 and VRC6.
Attachments
VRC7 Romantic Trumpet Example.ftm
(1.54 KiB) Downloaded 38 times
VRC6 Romantic Trumpet Example.ftm
(1.45 KiB) Downloaded 31 times

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Yung Gotenks
Posts: 110
Joined: Mon Mar 13, 2017 11:55 pm
Location: At my computer.

2A03 Sawtooth

Postby Yung Gotenks » Fri May 05, 2017 10:52 pm

I made a instrument that sounds like the Sawtooth for the VRC6 Chip, but I Recreated it for the 2A03. It's meant to be used for Bass, just like other games use sawtooth for.
This instrument is also intended to be played at octaves, 1, and 2.

Works with pulse channels from the 2A03 and the MMC5.
Attachments
2A03 Sawtooth.fti
(77 Bytes) Downloaded 46 times
Fun fact: My username here is the same as my youtube channel!
Check it out.

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Xyz
Posts: 280
Joined: Tue Apr 21, 2015 4:36 pm

Re: Post your instruments here!

Postby Xyz » Sun May 07, 2017 12:01 am

Not supported?
>:( Fuck you hentai boy i hate you squid anus

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Yung Gotenks
Posts: 110
Joined: Mon Mar 13, 2017 11:55 pm
Location: At my computer.

Re: Post your instruments here!

Postby Yung Gotenks » Sun May 07, 2017 7:14 pm

Xyz wrote:Not supported?

What do you mean not supported? are you opening the instrument with beta 5 ot the Latest version of 0CC - Famitracker?
Fun fact: My username here is the same as my youtube channel!
Check it out.

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Yung Gotenks
Posts: 110
Joined: Mon Mar 13, 2017 11:55 pm
Location: At my computer.

Re: Post your instruments here!

Postby Yung Gotenks » Fri Jun 02, 2017 9:20 pm

Even though these probably suck, i'm posting this here anyway in case someone thinks these dont suck.
This is what i think VRC7 Instruments would sound like on 2A03.
This is my first time making an instrument pack, so sorry if it sucks.

Anyways, here's the 2A03 VRC7 Instrument pack.

I made it into a module for convenience.
Attachments
[2A03]VRC7_Instruments_2A03_Style.ftm
(1.54 KiB) Downloaded 40 times
Fun fact: My username here is the same as my youtube channel!
Check it out.

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djmaximum
Posts: 7
Joined: Thu May 14, 2015 12:58 am
Location: NES Gameboy land

Re: Post your instruments here!

Postby djmaximum » Sun Sep 03, 2017 9:00 pm

Hummer team pack updated with some new instruments.
Attachments
djmaximum's hummer team set.ftm
FT 0.4.2 or later.
(12.4 KiB) Downloaded 15 times
Other places where you can find my music.
my chiptune up
my chipmusic
my BOTB

MegaManBoss
Posts: 26
Joined: Tue Jun 09, 2015 10:31 pm

Re: Post your instruments here!

Postby MegaManBoss » Thu Sep 07, 2017 1:20 am

my turn. d:

I'm using those instruments along with the preset VRC7 instruments for the OST of my upcoming RPG.
Attachments
Custom VRC7+2A03 Instruments.ftm
(6.68 KiB) Downloaded 17 times
Yes, just your typical guy that designs video games and whatnot.
SoundCloud: Sound Pulse
First Game: Jump Ball: Fortress of Evil


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