[2A03] Area 2 Stages 2-1 & 2-2 Finalized

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jarf
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Joined: Sun Oct 04, 2015 9:07 am
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[2A03] Area 2 Stages 2-1 & 2-2 Finalized

Postby jarf » Sat Dec 19, 2015 3:27 am

As I continue to design my video game, I decided to make each stage consist of 2 segments (i.e 1-1, 1-2, 2-1, 2-2 etc). In order to maintain flow and keep the gamer engaged, I decided to make 2 versions of the stage theme. My goal for stage 2-2's bgm is to keep the same mood as the first version in 2-1, but also give it a new feeling of progression.

SO HOW'D I DO????

Again, all feedback (good or bad) is welcome with open arms and will aid me in the completion of my soundtrack/project. As always, thanks for listening.

For my future posts, I will post each stage theme in no particular order. Stay tuned...
Attachments
Area 2 (Beta 5.0).nsf
For your listening pleasure :)
(28.69 KiB) Downloaded 46 times
Area 2 (Beta 5.0).ftm
Beta 5.0
(110.92 KiB) Downloaded 69 times

Shywolf
Posts: 373
Joined: Mon Apr 20, 2015 6:41 pm

Re: [2A03] Area 2 Stages 2-1 & 2-2 Finalized

Postby Shywolf » Sat Dec 19, 2015 10:19 pm

'plains b' definitely sounds more involved than 'plains a' (especially percussion-wise), as if the difficulty goes up in the stage's second segment and there's more stuff on-screen, etc. At the same time, both tunes share the same feel, but remain distinct in mood from the tunes that you've uploaded before. So, I'd say you did well with this!

Only thing is 'plains b' seems kind of overlong. Might be just me, though.