[2A03] Castlevania: Aria of Sorrow - Throne Fights (Graham Boss Fight)

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Baka94
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[2A03] Castlevania: Aria of Sorrow - Throne Fights (Graham Boss Fight)

Postby Baka94 » Thu Dec 17, 2015 4:46 pm

This is the music playing during the fight against Graham Jones in Castlevania: Aria of Sorrow. It was a pain to make, bit I think it's accurate.

EDIT: Updated attached file to newer version that fixes some parts and adds a bit of improvisation (barely noticeable?)
EDIT2: Made changes suggested by MechaGrapefruit and added some vibratos and portamentos
Attachments
Throne Fights.ftm
v3
(19 KiB) Downloaded 72 times
Last edited by Baka94 on Fri Dec 18, 2015 8:09 pm, edited 1 time in total.

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MechaGrapefruit
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Re: [2A03] Castlevania: Aria of Sorrow - Throne Fights (Graham Boss Fight)

Postby MechaGrapefruit » Thu Dec 17, 2015 8:35 pm

I've always liked this boss theme. I know it's reviled by many for being too theatrical, but it's pretty melodically interesting, and it has such a "pretender to the throne" vibe.
You've put a lot of work into this. I would suggest working on volume variance - everything is at the default volume, which makes some sections a bit hard to listen to, and overpowers some of the accompaniment, especially from the triangle channel. Additionally, detune one channel when they are playing the same note - some use of the P00 effect (within a P7E-P81 variance) would help make these sections sound a bit better, because as you may hear, weird things happen when Famitracker plays the same note, and it can be hard to hear both channels at the same time. I'm sure somebody else has a more technical explanation as to exactly why it sounds jarring. This said, nice work!
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Baka94
Posts: 54
Joined: Fri May 15, 2015 5:15 pm
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Re: [2A03] Castlevania: Aria of Sorrow - Throne Fights (Graham Boss Fight)

Postby Baka94 » Fri Dec 18, 2015 5:41 am


Baka94
Posts: 54
Joined: Fri May 15, 2015 5:15 pm
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Re: [2A03] Castlevania: Aria of Sorrow - Throne Fights (Graham Boss Fight)

Postby Baka94 » Fri Dec 18, 2015 8:10 pm



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