ollaxe wrote:wispybowl wrote:You're missing the point. You say you want to limit yourself to the 2a03 but then you use the dpcm to add in sounds from an expansion chip. The only difference between your 2a03 version and a version with the expansion chip is sound quality.
Yes, I get your point to 100%, I did before too, but still don't agree with you. What you're saying is that I should never be using the DPCM with samples from another FTM to make anything other than drums. Or even use the DPCM for anything other than normal drums.
And also, another difference between my 2A03 version and the VRC7 is that the 2A03 version can be played on any Famicom or NTSC NES without any extra hardware. If I wouldn't use samples, I'd have to really work my ass of to make my cover not sound empty, and even then, it would come out bad anyway. And adding an expantion chip is not even a choice, I simply wont. If you want the VRC7 version, use Sync Play or make it into a single FTM yourself. I'm sticking to the samples anyway. I hope you understand.![]()
And also, I wont finish it anyway. The response has been so bad, so I don't feel like finishing it would be any fun. If nobody likes what I'm making, why even bother? I'm gonna move on to something else, and I'll get that up on this thread as soon as possible.
I agree with ollaxe, I don't really see why sampling expansion chip sounds would be a problem here. The NES couldn't use expansion chips, so it's not really optional for someone who wants to make NES music. Even Nintendo did that when they ported FDS games to the NES, so I wouldn't say it goes against the spirit of 2A03 either.
ollaxe: I like your work so far!