VRC6-only Mega Man 3 Intro

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za909
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VRC6-only Mega Man 3 Intro

Postby za909 » Wed Oct 19, 2016 1:43 pm

Aka I don't need no noise generators. I attempted recreating a full song with percussion, using only the VRC6 expansion by itself. No 2A03-s were hurt during the making of this project (other than one having to drive the whole process regardless... but that's what you get if you're a CPU with integrated audio)
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mm3intro.nsf
(8.94 KiB) Downloaded 149 times

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beachbum811
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Re: VRC6-only Mega Man 3 Intro

Postby beachbum811 » Thu Oct 20, 2016 1:54 am

Nice!
Great music and sound.
I would recommend spicing up the percussion line, and maybe the volume registers in the second part.
In making this -
uurd.ftm
(1.25 KiB) Downloaded 83 times
, I came to understand how difficult it is to squeeze a noise out of a channel that makes notes. This is the best I can do... Maybe this can help.
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Turbonaator
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Re: VRC6-only Mega Man 3 Intro

Postby Turbonaator » Thu Oct 20, 2016 1:57 pm

OPs version is better.

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beachbum811
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Re: VRC6-only Mega Man 3 Intro

Postby beachbum811 » Thu Oct 20, 2016 10:46 pm

Turbonaator wrote:OPs version is better.

I agree
Hello World!
Behold as I run facefirst into the endless abyss of hate that is the internet!
I do Musescore and Scratch with the same username!

OH and I also use beta 0.5 so...


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