Cave Story FDS

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Doom_Destoryer
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Cave Story FDS

Postby Doom_Destoryer » Thu Jan 26, 2017 10:46 pm

Hello people! After working for about 2 hours, I present to you...
Cave Story for the Famicom Disk System!!!NOTICE: This is just the music, no game here.
In this first pack, you get...

Be sure to check back now and again, as I will be constantly updating this!
Attachments
Cave_Story_FDS.ftm
Version 1 - 3 songs
(17.88 KiB) Downloaded 164 times
Had a channel here, but I forgot the email linked to it. So now I'll just use my personal, older channel to upload stuff to.
Little personal code book: s4.6 = Stable version 4.6, b5 = beta 5, 00CX = 00CFT (version number).

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KlartuNiktu
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Re: Cave Story FDS

Postby KlartuNiktu » Fri Feb 10, 2017 4:33 pm

Great job so far! I do have one criticism, and that is the DPCM samples are really quiet compared to the drums.
Keep calm and WAHOO! on.

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Doom_Destoryer
Posts: 50
Joined: Wed Jan 18, 2017 11:46 pm
Location: Jeff. County, Ohio
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Re: Cave Story FDS

Postby Doom_Destoryer » Thu Feb 23, 2017 3:53 am

Hello once again! After slightly longer than 2 hours, I bring to you...
Cave Story for the Famicom Disk System Pack 2: Water!!!Warning: Does not contain actual water.
In this second pack, you get...
  • Geothermal!
  • Living Waterway!
and a secret 3rd song! Whoever correctly guesses it correctly and why it's here will win something undetermined like a TF2 hat or something, idk.
I want to get something out for March, so the next update pack will be all the jingles and stuff.
Also, I will address the DPCM volume levels next update pack.
Attachments
Cave_Story_FDS_feb.ftm
Includes pack 1 and 2.
(47.09 KiB) Downloaded 96 times
Had a channel here, but I forgot the email linked to it. So now I'll just use my personal, older channel to upload stuff to.
Little personal code book: s4.6 = Stable version 4.6, b5 = beta 5, 00CX = 00CFT (version number).

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DynamiteManEXE
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Joined: Sat May 09, 2015 8:31 pm
Location: Behind your door
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Re: Cave Story FDS

Postby DynamiteManEXE » Thu Feb 23, 2017 4:36 am

You can't take that sprinkler with you; it's fixed firmly on the ground.
I mean, lucky they don't grow any of those red flowers there, anyway, right?

I think I had a surprising amount of fun covering that song in particular, and in contrast, had a super tough time trying to make my version of Living Waterway sound right to me. Good on ya!

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Doom_Destoryer
Posts: 50
Joined: Wed Jan 18, 2017 11:46 pm
Location: Jeff. County, Ohio
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Re: Cave Story FDS

Postby Doom_Destoryer » Fri Mar 03, 2017 11:05 am

Well that didn't take long. Anyways, here it is...
Cave Story for the famicom disk system pack 3: Jingles!!!Not of the bell variety.
In this third pack you get all 3 jingles and slightly updated pack 1!
The next pack will be posted in April. I am deciding between doing something light or something underground.
Regardless, stay tuned!
Also, happy NSW (Nintendo Switch) day, folks.
Attachments
Cave_Story_FDS_mar.ftm
Includes an updated version of pack 1, includes pack 2, and includes the new pack 3.
(51 KiB) Downloaded 97 times
Had a channel here, but I forgot the email linked to it. So now I'll just use my personal, older channel to upload stuff to.
Little personal code book: s4.6 = Stable version 4.6, b5 = beta 5, 00CX = 00CFT (version number).