Nintendo Collab "R.I.P Satoru Iwata"

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Ultrabyte
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Nintendo Collab "R.I.P Satoru Iwata"

Postby Ultrabyte » Mon Jul 13, 2015 2:45 am

Hey everybody,

Many of you guys might not know this yet, but recently... CEO of Nintendo Satoru Iwata passed away at the age of 55
I was shocked about this when I found out, It was so sudden.

Well... I wanna do something nice. What about a collab, Why don't we do a Nintendo related collab with songs from games he worked!?
I want to focus on the games he's worked on, I want everyone that has time to contribute to this project!

Anyone who's intrested, Comment below!!!

(Edit: Hey again, Just me listening to the Overlord OST... This is just my idea, but what if we make a poll of some sort to select curtain songs for the collab??? Just an idea.
If you guys have any ideas, Comment below.)
Last edited by Ultrabyte on Mon Jul 13, 2015 11:09 pm, edited 2 times in total.

Overlord99
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Re: Nintendo Collab "R.I.P Satoru Iwata"

Postby Overlord99 » Mon Jul 13, 2015 3:14 am

That's a wonderful idea. I'll contribute as soon as I get my computer back.

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James_S
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Re: Nintendo Collab "R.I.P Satoru Iwata"

Postby James_S » Mon Jul 13, 2015 3:19 am

i had a similar idea
heres to start; song is earthbound- smiles and tears
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0019 - c - smiles and tears.ftm
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Re: Nintendo Collab "R.I.P Satoru Iwata"

Postby TheMudkipMaster12 » Mon Jul 13, 2015 3:46 am

I would love to join this collab! I was shocked when I first read about Iwata's death. Now Nintendo Direct will never be the same :(
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PostApocolyptica
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Re: Nintendo Collab "R.I.P Satoru Iwata"

Postby PostApocolyptica » Mon Jul 13, 2015 11:35 am

Who is/are the leader(s) of the collab? Who is allowed to contribute? How many contributions can a single member submit? How many contributions do you require until it is "complete"? What limitations, if any, are you imposing on entries? Do you have a specific timeframe for completion?

I understand how one is saddened by Iwata's death, many are, but that doesn't exactly mean you can somehow start a collaboration without proper planning first.
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Ultrabyte
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Re: Nintendo Collab "R.I.P Satoru Iwata"

Postby Ultrabyte » Mon Jul 13, 2015 9:59 pm

PostApocolyptica wrote:Who is/are the leader(s) of the collab? Who is allowed to contribute? How many contributions can a single member submit? How many contributions do you require until it is "complete"? What limitations, if any, are you imposing on entries? Do you have a specific timeframe for completion?

I understand how one is saddened by Iwata's death, many are, but that doesn't exactly mean you can somehow start a collaboration without proper planning first.
Yeah... I tend to jump into things pretty quick... :mrgreen: Yeah, good idea, lets plan first!

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Re: Nintendo Collab "R.I.P Satoru Iwata"

Postby trippindrago » Mon Jul 13, 2015 11:33 pm

I had just completed this, it's not very good however I feel like I owe it to this man to show my gratitude in some way, it's the eight melodies from Earthbound. R.I.P Satoru Iwata.
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ThankYouIwata.ftm
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Favorite Games: Final Fantasy V, Jet Set Radio, Earthbound

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Dr. Merio
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Re: Nintendo Collab "R.I.P Satoru Iwata"

Postby Dr. Merio » Tue Jul 14, 2015 12:04 am

That cover is really well done. I don't like the note cuts though, they feel too sudden. Maybe try some fade-outs, or lowering the volume and then cutting the notes?
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trippindrago
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Re: Nintendo Collab "R.I.P Satoru Iwata"

Postby trippindrago » Thu Jul 16, 2015 12:43 am

I agree, I might fix it and give it it's own thread, since the cover isn't about the collab, unless it's alright to have it on here. I'm also unsure how to make the triangle fade if possible.
Favorite Games: Final Fantasy V, Jet Set Radio, Earthbound

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Re: Nintendo Collab "R.I.P Satoru Iwata"

Postby Overlord99 » Thu Jul 16, 2015 4:02 pm

trippindrago wrote:I agree, I might fix it and give it it's own thread, since the cover isn't about the collab, unless it's alright to have it on here. I'm also unsure how to make the triangle fade if possible.

I'm pretty sure the only way to make the triangle's volume change is by changing the delta counter with Zxx effects.