Hopefully more active Famicom Hardware Recordings thread
Re: Hopefully more active Famicom Hardware Recordings thread
And not mine?!
wow this is total BS
mmsound.bandcamp.com
you can see my beautiful music there~
mmsound.bandcamp.com
you can see my beautiful music there~
Re: Hopefully more active Famicom Hardware Recordings thread
MiniMacro wrote:And not mine?!
This is why:
b. Make sure you specify how long the recording should last, including no more than two overall loops
c. Make sure you specify the expansion you used, if applicable
Hi! I'm not really active here anymore but I still make music. Nowadays I mostly make dubstep with emphasis on good melodies and chord progressions.
SoundCloud: soundcloud.com/ollaxe
Twitter: twitter.com/ollaxe
Discord server: dis.gd/tK7uRnc
I'm also on Spotify. Search "OllAxe" and you'll find me.
SoundCloud: soundcloud.com/ollaxe
Twitter: twitter.com/ollaxe
Discord server: dis.gd/tK7uRnc
I'm also on Spotify. Search "OllAxe" and you'll find me.
- HertzDevil
- Posts: 475
- Joined: Thu Apr 23, 2015 7:39 pm
- Location: Hong Kong SAR
- Contact:
Re: Hopefully more active Famicom Hardware Recordings thread
400 seconds should include slightly more than one loop. Uses VRC7.
- Attachments
-
- new.nsf
- (136.13 KiB) Downloaded 106 times
refactoring 0cc-famitracker
Re: Hopefully more active Famicom Hardware Recordings thread
HertzDevil wrote:400 seconds should include slightly more than one loop. Uses VRC7.
you goddamn memer
- HertzDevil
- Posts: 475
- Joined: Thu Apr 23, 2015 7:39 pm
- Location: Hong Kong SAR
- Contact:
Re: Hopefully more active Famicom Hardware Recordings thread
Threxx wrote:HertzDevil wrote:400 seconds should include slightly more than one loop. Uses VRC7.
you goddamn memer
Be grateful that I did not send him the whole Pathetique sonata (1098 seconds) or ALFREDO N THE FETTUC (3251.2 seconds).
Or Lazer League, one loop being one wavelength (0.02045 second).
t(-_-t)
refactoring 0cc-famitracker
- ImATrackMan
- Posts: 188
- Joined: Sat Apr 25, 2015 6:05 am
- Location: Plantation, FL, US
- Contact:
Re: Hopefully more active Famicom Hardware Recordings thread
Honestly, if they're under 1MB (which they are) I could record them.
Slowly working on a thing called "FaMIGA".
____________________________________________________
Youtube
Twitter (Stay off my lawn, kids)
Soundcloud.
I do all hardware recordings including Sunsoft5B, FDS, and MULTICHIP !
>quscx uvngw bebxm xqdyl<
____________________________________________________
Youtube
Twitter (Stay off my lawn, kids)
Soundcloud.
I do all hardware recordings including Sunsoft5B, FDS, and MULTICHIP !
>quscx uvngw bebxm xqdyl<
Re: Hopefully more active Famicom Hardware Recordings thread
oh yeah
that's why i should read the whole thing first
well, it's 2a03 and it should be 1 minute.
that's why i should read the whole thing first
well, it's 2a03 and it should be 1 minute.
wow this is total BS
mmsound.bandcamp.com
you can see my beautiful music there~
mmsound.bandcamp.com
you can see my beautiful music there~
Re: Hopefully more active Famicom Hardware Recordings thread
Can you record The Rite of Spring for 275 seconds if you're up for it?
It uses the N163 expansion and uses all of the chip's 8 channels.
It clocks in at exactly 273.8 seconds and doesn't loop.
This NSF was compiled with 0.5.0 b5.
It uses the N163 expansion and uses all of the chip's 8 channels.
It clocks in at exactly 273.8 seconds and doesn't loop.
This NSF was compiled with 0.5.0 b5.
- Attachments
-
- the rite of spring.nsf
- Redux
- (36.38 KiB) Downloaded 94 times
Formerly Macromaniac
Soundcloud
Soundcloud
- ImATrackMan
- Posts: 188
- Joined: Sat Apr 25, 2015 6:05 am
- Location: Plantation, FL, US
- Contact:
Re: Hopefully more active Famicom Hardware Recordings thread
Mojitone wrote:Can you record The Rite of Spring for 275 seconds if you're up for it?
It uses the N163 expansion and uses all of the chip's 8 channels.
It clocks in at exactly 273.8 seconds and doesn't loop.
This NSF was compiled with 0.5.0 b5.
Something leads me to believe that 5b5 has issues with N163 export as later parts of the file (just past 3 minutes) sound like wave areas that don't exist are being accessed, and the same thing happened with a Famicompo Pico entry.
Slowly working on a thing called "FaMIGA".
____________________________________________________
Youtube
Twitter (Stay off my lawn, kids)
Soundcloud.
I do all hardware recordings including Sunsoft5B, FDS, and MULTICHIP !
>quscx uvngw bebxm xqdyl<
____________________________________________________
Youtube
Twitter (Stay off my lawn, kids)
Soundcloud.
I do all hardware recordings including Sunsoft5B, FDS, and MULTICHIP !
>quscx uvngw bebxm xqdyl<
Re: Hopefully more active Famicom Hardware Recordings thread
What are the right levels for VRC7 channels? I'd have one of my Thunder Force 4 covers coming but I need to lower the volume of the VRC7, I just don't know by how much.
Who is online
Users browsing this forum: MSN [Bot] and 1 guest