

(Now I have it in originals, sorry about posting in covers)
MegaByte wrote:The game its self is very unfinished it may be a while before its done but the plays style of it is like a top down perspective of a metroid game.(Not the traditional 2D sidescroller like a normal metroid game)
The story is you are a military robot somewhere in the year 202X (Havent yet fiugued what year i should have it in. Anyway, you figure out hat the company that build you (C.O.D.E.) has some "DARK" secrets about the robots they've built, so you try to escape. Meeting other robots and people on the way to your escape but, you have to be very careful not to let them capture you along the way.(So there is some stealth to it.) There will be a multitude of choices you can make to change your ending. (Kinda like Undertale) In fact i'm using the same game engine that was used for Undertale.(GameMaker Studio: Pro)
Small bit of trivia:
I made BGM: triumph and SFX: Game Over 2 years ago for a MegaMan 2 Hack that I never finished.
MegaByte wrote:Its my first time using it( Besides playing around for a bit ) Have any tips for a beginner.