(4-N163) File Select - Super Mario 64

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GJRM
Posts: 24
Joined: Mon Aug 14, 2017 1:53 pm
Location: Somewhere in the universe (BRAZIL)

(4-N163) File Select - Super Mario 64

Postby GJRM » Fri May 04, 2018 8:45 pm

Now I'm trying to make music from some nintendo 64 game. This is the first song I did, and I'm working on another super mario 64 song. I hope you like it. :D

NSF:
File Select.nsf
(16.04 KiB) Downloaded 252 times


0CC:
File Select.zip
(4.4 KiB) Downloaded 230 times
Old account, i am now on battle of the bitshttps://battleofthebits.org/barracks/Profile/Jakerson/

Sorry for my mistakes i was just a child trying to make chiptune (even though i still being one)
Thank you Teuthida for your feedback, it helps me a lot!

User avatar
GJRM
Posts: 24
Joined: Mon Aug 14, 2017 1:53 pm
Location: Somewhere in the universe (BRAZIL)

Re: (4-N163) File Select - Super Mario 64

Postby GJRM » Tue May 08, 2018 10:11 pm

now I put the 0cc up there :)
Old account, i am now on battle of the bitshttps://battleofthebits.org/barracks/Profile/Jakerson/

Sorry for my mistakes i was just a child trying to make chiptune (even though i still being one)
Thank you Teuthida for your feedback, it helps me a lot!

punkofthedeath
Posts: 9
Joined: Tue Jul 12, 2016 12:31 am

Re: (4-N163) File Select - Super Mario 64

Postby punkofthedeath » Thu May 10, 2018 8:19 pm

Can't open 0cc, N163 wave count out of range: expected [1, 16] got 62At Instrument 00, At address 0x1F in INSTRUMENTS block, adress 0x135 in file